Design and Technology Rationale
Bruce Grove recognises that Design Technology is essential to nurturing creativity, innovation, designing and making, as well as developing subject specific skills. Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. It can increase self- esteem and confidence because Design Technology values diversity of personal and developmental responses. It develops children’s designing and making skills, but also their knowledge, understanding and questioning skills. DT projects allow for progression in each area: textiles and sewing, stable structures, cooking and mechanisms. The Design and Technology process will be used across all areas so that children can make progress in their understanding of the design process, and make links across the different areas of the subject.
| D&T
| ||
Autumn | Spring | Summer | |
Y1 | Enterprise Week Cooking | Moving Pictures - mechanisms | Stable structures - homes |
Y2 | Enterprise Week Cooking | Mechanisms - vehicles | Sewing and textiles - puppets |
Y3 | Enterprise Week Cooking | Textiles – money containers | Stable structures – volcanoes 3D |
Y4 | Enterprise Week Cooking | Electronics – night light | Stable structures – musical instruments |
Y5 | Enterprise Week Cooking | Textiles - slippers | Stable structures – swords, shields and long boats |
Y6 | Enterprise Week Cooking | Electronic mechanisms - Tanks | Textiles – tote bag |